﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace JiGBot.Classes
{
    class PlayerAddresses
    {
        public static UInt32
            Exp = 0x3C0240,
            XPos = 0x554038,
            YPos = 0x55403C,
            ZPos = 0x554040,
            XOr = 0x3C0230,
            HP = 0x554000,
            HPMax = 0x55402C,
            MP = 0x3C0284,
            MPMax = 0x3C0234,
            Soul = 0x3C0270,
            CID = 0x554034,
            Connected = 0x3C9BDC;
    }

    class ClientAddresses
    {
        public static UInt32
            BLStart = 0x5AA2E0,
            GUIStart = 0x3C0860,
            ContainerStart = 0x5E81D0;
    }
}
